Treasure specific to each room has been left out intentionally, as have secret doors, and virtually all traps, as these are the province of the DM to add, move or remove as they see fit :Dįinally, there is the. Where possible exterior detail such as courtyards and rooftops are added to accomodate flying characters and epic exterior battle. Rooms have been fleshed out with whatever might reasonably be expected in a castle, subject to the module description, and common sense. therefore the main floor for example is 88*70 squares, or 440*350 feet. my gridded maps are 5' squares, because tokens generally scale to one per 5'. Please be clear on this issue: the original module isometrics are scaled to 10' per square. a guide surmounts the compass rose for aligning and scaling map grids. The maps have been created for use in virtual tabletop, the gridded and ungridded versions are both 70 pixels per 5 feet, which at online resolution is 70 pix per cm. the largest file is 3.3meg, and the smallest is 240k. all saved as highly compressed jpg files, there are 18 files in total, two of each floorset. This fileset contains each floor as two seperate files, in each case gridded and ungridded.
High detail jpg colour maps for Castle Ravenloft, the pinacle adventure of the famed Ravenloft realm, ideal for virtual tabletop.